About Fission
I stumbled upon Fission on a sleepy Sunday afternoon and was immediately hooked by its deceptively simple premise: build and maintain a nuclear reactor on a little tile grid. There’s no fluff or sprawling storyline—just you, a handful of reactor parts (fuel rods, moderators, heat exchangers) and the constant hum of atoms splitting. You drag components onto the board, link them up for efficient power output and pray the temperature gauge doesn’t explode. It’s straightforward at first, but once you start juggling more pieces and higher core temperatures, you realize it’s a beautiful juggling act between risk and reward.
What really sold me was how each run feels like its own puzzle. You unlock new parts as you go—control rods that slow reactions, shielding blocks that manage heat flow, even experimental modules that add weird bonuses or penalties. You can push your reactor to its limits for massive payouts, but one miscalculation and you’re scrambling to quell a meltdown. Between runs there’s a light meta layer: research upgrades, tweak your part selection and gradually expand your toolkit. It’s the perfect blend of immediate grid-based fun and long-term progression hooks.
On the aesthetic side, Fission nails that indie charm. The pixel art reactors, the soft ambient soundtrack and the occasional alarm siren all work in harmony to create a tense-yet-cozy atmosphere. I love how even the failure screens feel satisfying—you learn from every flash of red on your core map. It’s the kind of game that lures you in with its soothing pace and then has you glued to your seat as your core edges closer to meltdown. If you’re into puzzle management games with a twist of scientific chaos, Fission is a nice little blast.