Fullscreen Mode

Introduction to Hobo 3: Wanted

You step into the scruffy shoes of Hobo in Hobo 3: Wanted, and right from the start you’re thrown into the deep end of a city that’s more alleyways and backstabs than cozy shelters. Word is you’ve been framed for stirring up trouble—some big-shot gangsters drop a wad of cash in your lap, cops are on your tail, and the only way out is to punch and kick your way through every thug in sight. It’s a simple premise, but there’s just enough tongue-in-cheek humor in the pixelated cutscenes to keep you grinning as you swagger—or stumble—through each level.

Once you get past the story, the real fun is in the brawling. Controls are old-school but responsive: move with the arrows, mash Z to punch and X to jump, and don’t forget to pick up weapons like pipes, bones or even a stray fish when you need that extra damage. Every stage ends in a boss fight that demands a bit of pattern-spotting—some villains duck your combos, others charge blindside—but learning their quirks is half the challenge. If you stick to combos and time your blocks just right, you’ll feel every bit like an underdog proving his worth.

What really sold me, though, was the rougharound-the-edges charm. The soundtrack is nothing fancy—cheap drum loops and some tinny guitar—but it nails that gritty street vibe. Pixel art backgrounds are filled with scraps of graffiti, dumpster fires and flickering streetlamps, giving each scene a lived-in feel. It’s not a sprawling epic, but there’s a certain nostalgia in how it wraps up: you fight, you bleed, you win (or you get pounded into the pavement). Hobo 3: Wanted isn’t reinventing the wheel, but if you’ve ever wanted to see a disheveled brawler take on the meanest parts of town, this one’s a fun little knockout.