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About Dirk Valentine and the forest of steam

You know that moment when you wander into a place so surreal it feels like you’ve stepped through a movie screen? That’s exactly what Dirk Valentine experiences when he first sets foot in the Forest of Steam. Mist rolls between gnarled roots, and every tree seems alive with strange, hissing machinery. It’s the kind of environment that lures you forward and keeps you guessing—one minute you’re solving a puzzle to reroute a broken turbine, the next you’re dodging a giant mechanical owl that patrols the treetops.

Dirk himself is the sort of charmer you can’t help but root for. He’s part inventor, part adventurer, and all-around resourceful fellow who’s always tinkering with gadgets he shouldn’t really understand. As you guide him through mossy clearings and rusted corridors, you’ll cobble together steam-powered grappling hooks, jury-rigged jet packs, and other contraptions that let you scale walls or freeze geysers of pressurized air. The game strikes this really sweet balance between “Wow, I’ve got to figure this out” and “Holy cow, look at that view.”

What really seals the deal is how alive the forest feels. There’s a constant soundtrack of churning gears, dripping condensate, and distant clanks from hidden workshops. Every level is packed with secrets—tiny alcoves where you can spring-trap a steam toad for bonus parts, or dusty vaults where an old ledger hints at a bigger mystery behind the steam infestation. By the time you’re navigating floating walkways enshrouded in vapor, you’re as invested in the forest’s fate as Dirk is in proving he’s the greatest tinker the world has ever seen.