
Info About Trapped
The game drops a circle into a field loaded with sharp spikes. The circle rolls forward without pause. Spikes line every edge and threaten contact. The timer runs down to zero to end the level. Each completed round makes the circle grow. The larger circle tightens the space for the next run.
The interface uses simple shapes and solid hues. No extra icons distract the view. Each screen stays clear and uncluttered. A subtle tune plays during every round. The track keeps a steady pulse under pressure. Quiet melodies match the rising challenge.
This trial tests focus and quick reflexes. Players chase new high scores on each attempt. The growing circle forces every touch to count. Composure proves more valuable than raw speed. Pure gameplay takes the spotlight in this skill test.
