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Learn About the Game MMEOWW! Plague of Kittens

You dive into MMEOWW! Plague of Kittens and immediately get a hit of that offbeat charm—it’s like someone handed the classic roguelike formula to a bunch of furry conspirators. You start out controlling a tiny band of plague-bearing cats, each one sporting different quirks: one might be extra stealthy, another can spit a toxic sneeze that weakens enemies over time. From the moment you shuffle your starting deck, you can feel the strategy brewing—do you bolster your infection power, beef up defenses, or grab a few one-off tricks that leave your foes in a tizzy?

Battles play out in quick, tactical turns that keep you on your toes. You’ll cycle through cards representing your kittens’ abilities, plague traps, or sneaky maneuvers, always juggling hand size and the risk of drawing the wrong tool at the worst moment. Outside fights, there’s a quirky little town map where you choose which alley to infest next. You might stumble on a helpful merchant kitten peddling upgrades, or run into a guard dog patrol that smells trouble from a mile away. Every run’s layout is different, so you’re rarely repeating the same route twice.

What really sells the whole package is that cheeky vibe—little narrative tidbits pop up between fights, the art style is cartoonish enough to make you grin, and the soundtrack has this off-kilter, playful energy that keeps you humming along. You’ll laugh when a village elder freaks out over a particularly cunning cat move, and you’ll groan when your hand is full of useless cards at the worst possible turn. And even when you faceplant into a tough boss or see your carefully stacked deck go sideways, you can’t help but hit “retry” and dive back into that adorable, maddening plague.