Enjoy Playing I am Hungry
I stumbled onto “I am Hungry” on my phone one evening and ended up playing through most of it before I even noticed the time. The premise is disarmingly simple—a small, twitchy critter is constantly starving, and your job is to guide it through evermore challenging levels so it can snag its next snack. You tap or swipe to move, dodge obstacles, and make mad dashes for treats before the timer runs out, but that simplicity is exactly what makes each round so addictive.
As you progress, obstacles pop up that force you to think on your feet: moving platforms, tiny spikes that zap your speed, and even surprise enemies that chase you down if you linger too long. I’ve lost count of the number of times I squeaked past a dangerous trap by the skin of my teeth, only to round a corner and realize oh no, there’s another snack just out of reach. The thrill of pulling off that last-second slide into a cupcake or slice of pizza is oddly satisfying.
Visually, the game opts for bright, cartoonish graphics that feel cheerful without ever being too saccharine. The little critter has big, expressive eyes that dart around anxiously, and the backgrounds shift from sunny parks to moody underground caves as you advance. The soundtrack is upbeat, little chiptune bites that speed up whenever you’re on a real roll—so there’s a neat synergy between the pacing of the music and your gameplay, which keeps you on your toes.
All told, “I am Hungry” is a perfect little snack of a game—short sessions that reel you in with easy-to-learn controls and then challenge you with harder obstacles. It’s not trying to be the next big blockbuster, but if you’re looking for a quick, fun puzzle-dash experience that’ll leave you smiling (and reaching for the restart button), this one’s a surprising delight.